Over on his blog, Coyote has posted the results of his latest indie roundtable question, about generating emotions in RPGs. Perhaps no surprise, the results are a mixed bag.
Yes, sometimes a game can be difficult. When that happens, we usually change the setting to make it easier. Over at Gamasutra, Ernest Adams looks at the issue of setting difficulties in games.
Every once in awhile, I come to a grinding halt. Either I can’t think of something to write about (a blank mind!), or I have a topic or several topics that don’t resolve into coherence and need work (deep thoughts!).
In such desperate times, I cheat (yay, cheating!) and allow open comments, so long as they’re game-related. This is one of those times. So feel free to reply with anything (game-related!) you’ve been longing to say, but doesn’t fit elsewhere around here. And maybe tomorrow, my mind will be working again. I hope!
I was browsing through some of the earlier roundtables on Man Bytes Blog, and found one on voice acting. It’s a little late to join that discussion, but I decided to throw in my opinion nonetheless.
Yep, it’s definitely official: a Bioshock movie is in the works. According to the press release, some big names are involved.









