Scorpia's Gaming Lair
Custom Search
May 26th, 2009
The Test Of Time
by Scorpia

Are there games that stand the test of time? By that, I mean really old ones, that are still playable today.

» Read the Entire Post »

May 20th, 2009
Looking Evil
by Scorpia

Dark. Dangerous. Disturbing. That’s the typical Foozle lair. In fact, that could almost describe the lair of any mini-Foozle, too. Have you noticed how similar these places tend to be?

» Read the Entire Post »

May 19th, 2009
Taking A Hit
by Scorpia

On his blog today, Coyote discusses the absurdity of hitpoints, while yet finding them worthwhile.

» Read the Entire Post »

May 15th, 2009
Gimme My Money Back
by Scorpia

The EU is considering putting video games under the same law that now applies to tangible goods. The law requires “a minimum 2-year guarantee on tangible movable consumer goods”.

» Read the Entire Post »

May 9th, 2009
A Little Hate Is Good
by Scorpia

Over at Kotaku Australia, they have a report on a talk given by designer Chris Avellone at a convention in Melbourne. Chris hates RPGs, or at least, RPG cliches.

» Read the Entire Post »

May 8th, 2009
Rogue-ish History
by Scorpia

So I finally had the chance to give the “History of Rogue Games” on Gamasutra a good look. It was an interesting read.

» Read the Entire Post »

April 28th, 2009
Tactical Thoughts
by Scorpia

Over on his blog today, Coyote writes about tactical combat: fighting that involves more than a simple onslaught of spells and swords to blow away the enemy.

» Read the Entire Post »

April 26th, 2009
Vs. Nature
by Scorpia

We’re concerned about Nature. We strive to preserve what’s left of our flora and fauna. So Zodiac Eclipse over at Destructoid wonders why we’re always killing animals in our games.

» Read the Entire Post »