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May 28th, 2009
Fast & Slow
by Scorpia

We know the computer/online world moves fast. But there was a time when it was slower yet moved faster.

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May 24th, 2009
Sharing The Past
by Scorpia

Remember shareware? In case you don’t, Eurogamer has an article on that very subject. Although I take issue with their point of view.

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May 12th, 2009
More Bizarre
by Scorpia

awhile back, in The Bizarre, I wrote about the strangest monster I’d ever come across, the creeping coins from Wizardry. Now Coyote has a post on equally-improbable critters that lurked in D&D.

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April 14th, 2009
Retro Modern
by Scorpia

Last year, in Hard Times, I wrote about some of the difficulties of “golden era” CRPGs. You know: restricted saves, unbalanced combat, and other fun stuff. Now you have a chance to relive all that in a modern game.

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April 9th, 2009
They Won’t Go Away
by Scorpia

Long after we’ve played a game for the last time (or even, just one time), some parts stick in memory. It could be a dramatic moment, an unexpected revelation, a terrific Foozle fight, a beautiful graphic scene. Those make sense. Then, there are the others.

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February 24th, 2009
Remembering Sierra
by Scorpia

When we think of those “old time” adventure games, naturally Infocom comes to mind. But for graphic adventures, the king was Sierra. Over at gunaxin.com, Ben has a list of Sierra’s products, and it’s impressive.

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February 16th, 2009
The Bizarre
by Scorpia

Playing ZAngbandTK, you come across a lot of familiar entities. Anyone who has read Zelazny’s Amber series, or Lord Of The Rings, or the Cthulhu mythos, will recognize any number of enemies. But there’s one monster that goes back - way, way, back - to the dawn.

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February 8th, 2009
Bad Moments In Gaming
by Scorpia

Yeah, what’s been, up to now, your worst gaming experience? Was it an entire game that was terrible, but you plodded on anyway and were disappointed at the end? Or maybe it was just one situation in an otherwise good game?

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