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and *BITS* Seen On This Website Are Made in the *USA* |



Over at RPG Codex, there is a very good article by Role-Player on how the increasing use of cutscenes is ruining gameplay experience.
This is something that has puzzled me for a long time. Indeed, it goes back to the beginning, to when I first started playing games. Why don’t people read manuals?
Over at a blog called Gamecrush, Eddie Inzauto has a post about random encounters in CRPGs.
While we’re on the subject of indie games, a new one has come to my attention, thanks to Toybane.
Evil Avatar has started up “The Indie Game Challenge” as a way of bringing independent games to the attention of the mainstream market. Each month, a new game will be chosen and discussed on the forums.
The objective is to get people to try out (and buy) games from independent companies. Anyone (everyone?) is welcome to suggest future titles, including the developers. If you’re interested, check it out:
Indie Games Challenge on Evil Avatar
A few days back, in Do We Need Rogues?, we pondered the very secondary role most such characters have in CRPGs these days.
Having survived the shipwreck, our stalwart band washed up on a tiny beach, somewhere. Fortunately, a campfire was burning, and everyone took some time to rest up and dry out. Not too dry though, because the storm was still going.
Over at RPG Codex, they have a fantastic round-table interview with several indie designers. These are developers who all have games in progress, and you’re likely to recognize at least a couple of titles.