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June 23rd, 2007
For The Long Games
by Scorpia

We’ve heard from people about how “games are too big these days”, or rather, too long. Now there’s a solution.

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June 22nd, 2007
The Game School
by Scorpia

Coming to somewhere in New York City, sometime in the fall of  2009, is a school whose curriculum is based around…gaming and game design.

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June 21st, 2007
Take-Two Reconsiders
by Scorpia

There’s been a lot of noise lately about Take-Two’s upcoming game, Manhunt 2. In particular, about the extreme violence it displays.

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June 20th, 2007
Oh, The Horror
by Scorpia

While perusing The Escapist yesterday (and picking up the Lord B. interview), I read Allen Varney’s piece pondering on why more hasn’t been done with H.P. Lovecraft’s works, in terms of games.

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June 19th, 2007
Lord British Interview
by Scorpia

Today The Escapist has up an interview with Lord British. While it’s supposed to be mainly about his MMOG, Tabula Rasa, Lord B. managed to get in quite a few references to (what else?) Ultima IV.

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June 18th, 2007
Magic As You Like It
by Scorpia

Over at Planewalker, they have an article up about “tinkered” spells. That’s just another way of saying “customized spells”.

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June 17th, 2007
Dads And Gaming
by Scorpia

Today, as everyone in the U.S. knows, is Father’s Day. Gamasutra has a pair of articles up on dads and gaming, and both are worth reading.

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June 16th, 2007
AMA Reports On Gaming – Sorta
by Scorpia

Over at Ars Technica, they have a post up about the recent release of an AMA study on game violence, game addiction, and Internet addiction.

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