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July 24th, 2007
Fate Tips
by Scorpia

Because it’s a randomized “hack and haul” game, Fate doesn’t need a walkthru. However, as with any game, there are some tips, tricks, and information that can make getting through a little easier.

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July 24th, 2007
Today’s Retraction Of Yesterday
by Scorpia

Mea Culpa. MEA MAXIMA CULPA. Forget about that post regarding entrance fees to Apple stores. I’m pulling it along with the comments. As Darkbridger mentioned, BBSpot is a parody site. The “story” is a fake. And I never noticed :( Sorry about that, everyone.

God, I feel so embarrassed to have been suckered in like that. *sigh*

July 23rd, 2007
Do In-Game Ads Work?
by Scorpia

According to a study done by Double Fusion, the answer is “yes”. But I’m not entirely convinced.

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July 22nd, 2007
NWN Online – Bittersweet
by Scorpia

So today, after a month’s delay, we had the final session of our NWN campaign.

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July 21st, 2007
Freebies
by Scorpia

Over at Gamer Zone, there’s a piece by Michael Lafferty about “swag”: freebies handed out by game companies to reviewers. It’s an old practice.

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July 20th, 2007
Fallout 3 Amusement
by Scorpia

Well, we’re heading into the weekend here, and I’m feeling too lazy to write anything, ah, serious today. Besides, we all need a little break now and then. So amuse yourself with this…

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July 20th, 2007
Weather Comes To Gaming
by Scorpia

Ever play any of those computer football games? Ever notice something might be missing, like real weather? Well, now EA is doing something about that.

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July 19th, 2007
Playing For Pleasure
by Scorpia

An item of possible interest at Gamasutra is Daniel Cook’s long (7 pages) article on designing better games.

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