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August 23rd, 2008
I Know What You’re Thinking
by Scorpia

One of the annoying things about accepting a “side job” in RPGs is that you never know when someone is trying to take you for a patsy. What if the “task giver” is up to no good? Wouldn’t it be great if you could read minds, and know for sure?

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August 22nd, 2008
Whither Diablo 3? (Update 8/23)
by Scorpia

Since the big announcement at Blizzard’s World Wide Invitational, not a lot of information has been released about Diablo 3. For all that, Jay Wilson, lead designer, has been giving interviews about the game. What he’s been saying makes me feel uneasy.

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August 21st, 2008
Collecting Money
by Scorpia

There’s nothing like publishing a “collector’s edition” of a game for squeezing some extra cash out of gamers’ pockets. Fallout 3 is a case in point.

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August 20th, 2008
Maintaining Fear
by Scorpia

Over at twentysided, Shamus Young has an interesting post about creating fear in survival horror games (although as some pointed out in the comments, what he is discussing is more properly termed “dread”).

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August 19th, 2008
PC Gaming Is Not Dead
by Scorpia

Of course, we already knew that. However, it’s always nice to have some confirmation. Especially confirmation that comes with big numbers.

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August 18th, 2008
Light On The Flagship
by Scorpia

While MMOGs aren’t my thing, you know I’ve been following the whole Flagship mess in Flagship Sinks, Darkness Falls, Hellgate: Out Of Limbo?, and Flagship Seattle Resurfaces. The story has been somewhat convoluted and unclear up to now. Now, however, in a lengthy interview, Bill Roper sheds much light on the situation.

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August 17th, 2008
Would You Do This?
by Scorpia

That’s a question for those of you who are parents. Would you let your son drop out of school to play Guitar Hero?

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August 16th, 2008
Let’s Ban A Few Words
by Scorpia

What? Censorship? You betcha. It’s time someone came out against certain adjectives that have proliferated to the point of being unendurable. And, for that matter, almost meaningless.

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