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March 31st, 2009
GOG Turns 100
by Scorpia

Who knows? Maybe they will last 100 years. However, this 100 means they’ve added the hundredth game to their catalogue. And they’re giving it away for free.

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March 30th, 2009
When Story Goes Too Far
by Scorpia

Over at rpgcodex, they’ve posted an interview with Jeff Vogel. Jeff’s been getting a lot of press lately, ever since he started his blog and put up the numbers for Geneforge 4. Good move on his part, and I hope he’s picked up some new customers because of it all.

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March 29th, 2009
The Future Of Indie?
by Scorpia

I hope not. I sincerely hope not. GDC (Game Developers Conference) 2009 was held last week, and for the most part, I pretty much ignored it. You know: lotta hot air, lotta grandiose statements, lotta pats on the back. And then, there was this.

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March 28th, 2009
Gaming Is Sharing
by Scorpia

Over on his blog yesterday, Coyote wrote about shared experiences in gaming. Talking with friends about games you’ve played; what was similar, what was different.

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March 27th, 2009
Anatomy Of A Failure
by Scorpia

Over at Gamespot, they have a recap of a talk at GDC ‘09 given by Stephen Goldstein, formerly director of business development and general counsel for the defunct Flagship Studios. He discussed what went wrong with Hellgate: London. A lot did.

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March 26th, 2009
Seeing The Light?
by Scorpia

Following on the heels of yesterday’s GOO Announcement, comes a startling one from Electronic Arts.

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March 25th, 2009
A New World Of GOO
by Scorpia

Stardock has just announced their new method for protecting games while not hassling buyers: Game Object Obfuscation. Let’s hope no one confuses it with that other Goo ;)

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March 24th, 2009
Jeff Vogel’s Numbers Part 2
by Scorpia

Jeff Vogel has put up the second half of “How Much I Make With Games”. I was not surprised to learn that $28 is a good price point for him.

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