From time to time, the website gamecareerguide.com runs a contest/challenge on some aspect of (naturally) game design. The most recent one was “Design a new hero”, and the results are now up.

I’m not a fan of the “pre-created” RPG character, preferring to create my own from scratch. But I have to say, some of the entries and their milieus are interesting.

The winning entry was “Akiuta”, a woman in Edo-period Japan who is trying to get back her son and the other children from her village who have been kidnapped by a warlord.

The other two winners didn’t attract me much. However, a couple of the honorable mentions did. One was “Magrat and Sir Henry”, a Victorian-era pair. Magrat is a female cockney guttersnipe and Henry is the second son of an earl. This is not exactly Pygmalian, though. It’s on the steampunk side of things.

And the other that caught my attention doesn’t have a formal hero. It’s about escaping through the Underground Railroad. If the character you’re currently running dies, you go on to another one. There is no reloading.

Of course, none of those are actual games. They are only character concepts. Which is a pity, because I’d love to give them a try. Indie developers looking for ideas should check these out.

Design A New Hero on gamecareerguide