Remember Grim Fandango, one of the last of the old-style adventure games? You know, the one that took place in the Land Of The Dead, starring grim reaper Manny Calavera? Well, Tim Schaefer, the designer, has a treat for you.

He’s just posted the original design doc for GF online at his website. It’s in PDF form, and runs about 72 pages. The doc is a joy to read. Clearly laid out, easy to follow, and a great trip down memory lane for fans of the game.

I’ve just been through it myself. Sure brought back memories for me. But gosh, some of those puzzles were convoluted. Wow, was GF that hard? Must have been, although maybe a few things changed between design and finished product, because I couldn’t recall them while reading. Then again, it could just be that ol’ fade of memory.

The solution to the final puzzle is double-typed, because it hadn’t been worked out yet. Otherwise, everything is there. Tim didn’t expect anyone to read it through, either. Which is probably why he quotes Winston Churchill on the first page: “This report, by its very length, defends itself against the risk of being read.”

But hey, take the risk! Unless you haven’t played the game, since the doc gives away all the answers. Yeah, the good old days, when puzzles were hard. Maybe too hard ;).

Download Grim Fandango doc from Doublefine