Making the buzz round this week is Sony’s charge to publishers for downloadable content on the PS3. Naturally, companies aren’t too happy about it.

The charge is 16 cents per gig of content transferred. For free content, the charge runs for sixty days. For paid stuff, however, there is no time limit.

As the post on the MTV blog points out, that can run into serious money, given the size of demos these days. Many are almost at a gig in size, and larger ones can be expected in the future.

But what I wonder is, why is this coming up now? Sony implemented the charge back in October 2008, almost six months ago. No one that I can recall was writing about it at that time.

And as Stephen also points out, it seems not to have had an impact so far on offerings in the online store. So it would appear that, while some publishers are complaining, they aren’t in any rush to pull product from the PSN network.

Of course, that’s subject to change. If the costs go too high, some companies might pull out. Or, as most companies do, they’ll pass the charge on to the customers by charging more for paid content.

That wouldn’t surprise me, especially if they’re making good numbers from PSN generally. Check out the article and see what you think.

Sony Charging Publishers For Downloads