I’ve been waiting for this. Last month, Gamasutra polled members of the game industry on the following question:

“Which video game has made the biggest ‘quantum leap’ in terms of storytelling, and why?”

Any game could be considered, old or new, console or PC. The results just went up today, and naturally I was interested to see them. We’ve talked about story in games, and I very much wanted to know what industry members thought. Probably you do, too.

I have to say, I was a bit surprised. In the “Honorable Mention” category were, among others, System Shock I&II, Baldur’s Gate 2, Gabriel Knight (all 3), A Mind Forever Voyaging (nice that some remembered this one), Planescape: Torment, Fallout, and Dreamfall: The Longest Journey.

Well, looking at that bunch, I was puzzled, because in terms of story, what could beat them out? It was these five games:

Grim Fandango, Starcraft, Final Fantasy VII, Half-Life, and number one: Deus Ex.

I didn’t play Deus Ex or Starcraft, and only did a small part of FF7. So about those, I can’t say anything.

But in my estimation, I can’t see Half-Life being in one of those five spots. An Honorable Mention, yes, maybe we could put it there. I personally considered that some of the first group ought to have been in the top five.

Certainly Gabriel Knight and Fallout. We could probably make a case for Planescape: Torment, too.

Read the article on Gamasutra, and tell me what you think about these results.

Quantum Leap In Storytelling